Distortion (Fantasy Grounds Unity)
A TIME TRAVEL SANDBOX CAMPAIGN
Have you ever thought about using time travel in your campaign?
There’s so much to do, but so little time. The past has been severed from the present, and the threads of time are twisted tightly together. A stream of cataclysmic events looms on the horizon. Do your heroes have what it takes to do the impossible?
They say history repeats itself. The end times have already begun, and no one has even noticed yet. In six weeks the seals that hold the forces of Xoriat at bay will break, releasing countless aberrant horrors upon the land of Khorvaire once more. Even if the heroes repair the weakening seals, an extremist threat rises from the ashes of Cyre bent on destroying all flesh and blood creatures.
Enjoy this Tier 1 pulp adventure sandbox campaign featuring time travel.
5-15 Hours of Tier 1 Eberron content in Fantasy Grounds Unity.
6 great maps, including 4 with dynamic line of sight.
User Friendly Navigation
Full 60 page PDF adaptation of the module, including internal links for easy navigation. Read through the entire adventure in comfort of your tablet or mobile device. You can even run the adventure without Fantasy Grounds.
Dynamic Line of Sight